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Character/Creature Design


Dismantle Protagonist
Model reference for the protagonist of my FMP project - Dismantle


Robot (Clear)
This concept was inspired by the machine life forms seen in Nier: Automata, I wanted to create a cute robot that could show a lot of personality with mechanical movements. When I implemented this in Dismantle, I added a mechanic where they would seek each other out and "play" with each other by spinning their head around.


Robot (Mossy)
As the robot was created for a world where there would be a lot of overgrowth, I wanted to create a variation that was clearly more exposed to the elements.


Giant Tree Crab
This Crab was inspired by some monster hunter concept art, I love the look of golems that are covered in moss and blend into their environment until you approach them, and the tree on the back was inspired by the Pokemon Torterra, so I tried to carry those ideas into the design as a crab that maybe buries itself into the ground to sleep, or maybe have it be an ambush predator that waits for something to sit in the shade of its tree.


Giant Crab - Alt Colour 1
An alternate colour scheme for the Giant Crab concept


Giant Crab - Alt Colour 2
An alternate colour scheme for the Giant Crab concept


Giant Crab (Sketch)
The sketch for the Giant Crab concept


Large Reptile
A design for a large reptile. Inspired by the style of monster hunter concept art and palaeontology illustrations.


Large Reptile - Alt Colour 1
An alternate colour scheme for the Large Reptile concept


Large Reptile - Alt Colour 2
An alternate colour scheme for the Large Reptile concept


Large Reptile - Sketch
The sketch for the Large Reptile concept


Oni Girl
A model reference for an Oni girl
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